onceEnded mechanism to clean audioNode.onended callbacks
This commit is contained in:
parent
af7855402f
commit
0ec9826de5
4 changed files with 45 additions and 26 deletions
|
|
@ -349,20 +349,11 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
|
|||
constantNode.connect(zeroGain);
|
||||
|
||||
// Schedule the `onComplete` callback to occur at `stopTime`
|
||||
constantNode.onended = () => {
|
||||
// Ensure garbage collection
|
||||
try {
|
||||
zeroGain.disconnect();
|
||||
} catch {
|
||||
// pass
|
||||
}
|
||||
try {
|
||||
constantNode.disconnect();
|
||||
} catch {
|
||||
// pass
|
||||
}
|
||||
onceEnded(constantNode, () => {
|
||||
releaseAudioNode(zeroGain);
|
||||
releaseAudioNode(constantNode);
|
||||
onComplete();
|
||||
};
|
||||
});
|
||||
constantNode.start(startTime);
|
||||
constantNode.stop(stopTime);
|
||||
return constantNode;
|
||||
|
|
@ -554,6 +545,17 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
|
|||
return Number(freq);
|
||||
};
|
||||
|
||||
// This helper should be used instead of the `node.onended = callback` pattern
|
||||
// It adds a mechanism to help minimize gc retention
|
||||
export const onceEnded = (node, callback) => {
|
||||
let onended = callback;
|
||||
node.onended = function cleanup() {
|
||||
onended && onended();
|
||||
onended = null;
|
||||
this.onended = null;
|
||||
};
|
||||
};
|
||||
|
||||
export const releaseAudioNode = (node) => {
|
||||
if (node == null) return;
|
||||
|
||||
|
|
@ -565,16 +567,24 @@ export const releaseAudioNode = (node) => {
|
|||
// https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/disconnect
|
||||
node.disconnect();
|
||||
|
||||
// make sure all AudioScheduledSourceNode is in a stopped state
|
||||
// make sure all AudioScheduledSourceNodes are in a stopped state
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
|
||||
if (node instanceof AudioScheduledSourceNode) {
|
||||
if (node.onended && node.onended.name !== 'cleanup') {
|
||||
logger(
|
||||
`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
|
||||
);
|
||||
}
|
||||
try {
|
||||
node.stop();
|
||||
} catch (e) {
|
||||
if (e instanceof DOMException && e.name === 'InvalidStateError') {
|
||||
node.start(node.context.currentTime + 5); // will never happen
|
||||
node.stop();
|
||||
}
|
||||
// At the stage, `start` was not called on the node
|
||||
// but an `onended` callback releasing resources may exist
|
||||
// and we want it to fire :
|
||||
// - we force a start/stop cycle so that `onended` gets called
|
||||
// - we `lock` the node so that no-one can start it
|
||||
node.start(node.context.currentTime + 5); // will never happen
|
||||
node.stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue