FLUJOS/BACK_BACK/node_modules/tree/tree.js
2025-11-07 00:06:12 +01:00

175 lines
No EOL
4 KiB
JavaScript
Executable file

// Tree.js
// Scott Nelson <scottbnel@gmail.com>
// https://github.com/scttnlsn/tree.js
(function() {
// Setup
// --------------------
// Namespacing
var Tree;
if (typeof exports !== 'undefined') {
Tree = exports;
} else {
Tree = this.Tree = {};
}
// Current library version
Tree.VERSION = '0.1.2';
// Require Underscore if not already present
var _ = this._;
if (!_ && (typeof require !== 'undefined')) {
_ = require('underscore');
}
// Tree.Node
// --------------------
// A node is the fundamental unit in a tree. Each node
// maintains a branch of children and an optional set of
// data. A node that has been inserted into a tree will
// also belong to a particular branch. Each node must have
// a unique ID with with it can be retrieved from a tree.
Tree.Node = function(children, data) {
this.children = children || new Tree.Branch();
this.data = data || {};
this.branch = null;
this.id = this.data.id || _.uniqueId('n');
};
_.extend(Tree.Node.prototype, {
// Set the index of this node in the parent branch.
setIndex: function(i) {
if (this.branch == null) {
throw new TypeError('Node does not belong to a branch');
}
var branch = this.branch;
branch.remove(this);
branch.insert(i, this);
}
});
// Tree.Branch
// --------------------
// A branch is a simple wrapper around an ordered list of
// nodes.
Tree.Branch = function(nodes) {
nodes = nodes || [];
this.nodes = [];
var self = this;
_.each(nodes, function(node) {
self.append(node);
});
};
_.extend(Tree.Branch.prototype, {
// Append the given node to the end of the branch.
append: function(node) {
node.branch = this;
this.nodes.push(node);
},
// Insert the given node at specified index in the branch.
insert: function(i, node) {
node.branch = this;
this.nodes.splice(Math.max(0, i), 0, node);
},
// Remove the given node from the branch.
remove: function(node) {
this.nodes = _.reject(this.nodes, function(n) {
return n.id == node.id;
});
node.branch = null;
return node;
},
// Remove the node at the given index from the branch.
removeAtIndex: function(i) {
this.nodes.splice(i, 1);
},
// Return the number of nodes in the branch.
size: function() {
return this.nodes.length;
}
});
// Tree.Root
// --------------------
// A root is composed of a single branch and a set of methods
// for recursively operating on the entire tree hierarchy.
Tree.Root = function(branch) {
this.branch = branch || new Tree.Branch();
};
_.extend(Tree.Root.prototype, {
// Find the node with the given ID (BFS).
find: function(id) {
var queue = [];
_.each(this.branch.nodes, function(node) {
queue.push(node);
});
while (queue.length > 0) {
var node = queue.shift();
if (id == node.id) {
return node;
} else {
_.each(node.children.nodes, function(node) {
queue.push(node);
});
}
}
return null;
},
// Insert the given node into the tree under the specified
// parent ID (node is appended to the end of the branch unless
// an index is provided).
insert: function(node, parent_id, i) {
var parent = this.find(parent_id);
if (i == undefined) {
parent.children.append(node);
} else {
parent.children.insert(i, node);
}
},
// Remove the node with the given ID from the tree, returning
// the node and it's subtree.
remove: function(id) {
var node = this.find(id);
return node.branch.remove(node);
},
// Set the branch index for the node with the given ID.
setIndex: function(id, i) {
var node = this.find(id);
node.setIndex(i);
}
});
})();